[CSHARP-1128] Heartbeats should speed up to minHeartbeatFrequencyMS whenever any SelectServerAsync loop is waiting for a suitable server Created: 21/Nov/14 Updated: 02/Apr/15 Resolved: 26/Nov/14 |
|
| Status: | Closed |
| Project: | C# Driver |
| Component/s: | Connectivity |
| Affects Version/s: | None |
| Fix Version/s: | 2.0 |
| Type: | Bug | Priority: | Major - P3 |
| Reporter: | Robert Stam | Assignee: | Robert Stam |
| Resolution: | Done | Votes: | 0 |
| Labels: | None | ||
| Remaining Estimate: | Not Specified | ||
| Time Spent: | Not Specified | ||
| Original Estimate: | Not Specified | ||
| Description |
|
When SelectServerAsync does not find a suitable server, it triggers an early heartbeat to accelerate detection of topology changes that might result in a suitable server becoming available. Heartbeats should occur at two frequencies: 1. heartbeatFrequencyMS: a slower heartbeat when everything is operating normally But even when there are tasks waiting for a suitable server to appear, heartbeats must not be sent more frequently than minHeartbeatFrequencyMS. |
| Comments |
| Comment by Githook User [ 25/Nov/14 ] |
|
Author: {u'username': u'rstam', u'name': u'rstam', u'email': u'robert@robertstam.org'}Message: |
| Comment by Githook User [ 25/Nov/14 ] |
|
Author: {u'username': u'rstam', u'name': u'rstam', u'email': u'robert@robertstam.org'}Message: |