[CSHARP-2454] KeepAliveValues should use 4 byte unsigned numbers instead of 8 byte Created: 12/Dec/18 Updated: 28/Oct/23 Resolved: 14/Jan/19 |
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| Status: | Closed |
| Project: | C# Driver |
| Component/s: | Connectivity |
| Affects Version/s: | 2.7.2 |
| Fix Version/s: | 2.7.3 |
| Type: | Bug | Priority: | Critical - P2 |
| Reporter: | Robert Stam | Assignee: | Robert Stam |
| Resolution: | Fixed | Votes: | 0 |
| Labels: | None | ||
| Remaining Estimate: | Not Specified | ||
| Time Spent: | Not Specified | ||
| Original Estimate: | Not Specified | ||
| Backwards Compatibility: | Fully Compatible |
| Description |
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The fields of KeepAliveValues should be uint (4 bytes) instead of ulong (8 bytes). See: The u_long types referenced here: https://msdn.microsoft.com/en-us/library/windows/desktop/dd877220(v=vs.85).aspx are in the C language, where u_long is 4 bytes. The reported side effect of this bug is that hundreds of keep alive packets are sent per second. |
| Comments |
| Comment by Githook User [ 24/Jan/19 ] |
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Author: {'username': 'rstam', 'email': 'robert@robertstam.org', 'name': 'rstam'}Message: |
| Comment by Githook User [ 14/Jan/19 ] |
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Author: {'username': 'rstam', 'email': 'robert@robertstam.org', 'name': 'rstam'}Message: |