[CSHARP-968] Use a Trie in all our handcoded serializers to speed up deserialization Created: 09/May/14 Updated: 02/Apr/15 Resolved: 15/May/14 |
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| Status: | Closed |
| Project: | C# Driver |
| Component/s: | Serialization |
| Affects Version/s: | 1.9 |
| Fix Version/s: | 2.0 |
| Type: | Improvement | Priority: | Minor - P4 |
| Reporter: | Robert Stam | Assignee: | Robert Stam |
| Resolution: | Done | Votes: | 0 |
| Labels: | None | ||
| Remaining Estimate: | Not Specified | ||
| Time Spent: | Not Specified | ||
| Original Estimate: | Not Specified | ||
| Backwards Compatibility: | Minor Change |
| Description |
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Currently only BsonClassMapSerializer uses a Trie to speed up deserialization (by replacing element name UTF8 decoding/dictionary lookup with a single fast Trie lookup). All our serializers should use a Trie. Create a centralized place that encapsulates all of the following standard behavior: 1. Setting up a Trie for fast element name decoding |
| Comments |
| Comment by Robert Stam [ 13/May/14 ] |
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NOTE: commit message had wrong JIRA ticket (should be Author: {u'name': u'rstam', u'email': u'robert@10gen.com'}Message: |