[CSHARP-981] Introduce INameDecoder interface and use it to move Trie based name decoding out of BsonBinaryReader Created: 29/May/14 Updated: 02/Apr/15 Resolved: 13/Jun/14 |
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| Status: | Closed |
| Project: | C# Driver |
| Component/s: | BSON |
| Affects Version/s: | 1.9.1 |
| Fix Version/s: | 2.0 |
| Type: | Improvement | Priority: | Minor - P4 |
| Reporter: | Robert Stam | Assignee: | Robert Stam |
| Resolution: | Done | Votes: | 0 |
| Labels: | None | ||
| Remaining Estimate: | Not Specified | ||
| Time Spent: | Not Specified | ||
| Original Estimate: | Not Specified | ||
| Backwards Compatibility: | Minor Change |
| Description |
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In BsonReader, replace:
with:
and externalize the Trie-based name decoding that is currently in BsonBinaryReader into a separate TrieNameDecoder class. While this is technically a breaking change, we don't expect that any applications are actually calling the ReadName overload that we are removing. |
| Comments |
| Comment by Githook User [ 11/Jun/14 ] |
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Author: {u'name': u'rstam', u'email': u'robert@10gen.com'}Message: |