Why is handshake metadata global?

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    • Type: Task
    • Resolution: Done
    • Priority: Major - P3
    • 1.5.0
    • Affects Version/s: None
    • Component/s: None
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      Having driver handshake metadata global means that there can only be one definition of driver name & version.

      Theoretically, what if a program used both the C and C++ driver? First one to set metadata wins?

      Why is having global state better than having metadata options provided to the construction of client/pool?

            Assignee:
            Unassigned
            Reporter:
            David Golden
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              Created:
              Updated:
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