When we serialize/deserialize symbols, we use a static dictionary (`__symbolTable` in `BsonSymbolTable`), that never gets cleared or garbage collected and this could lead to fill up the memory.
This is happening on both 3.x and 2.x
When we serialize/deserialize symbols, we use a static dictionary (`__symbolTable` in `BsonSymbolTable`), that never gets cleared or garbage collected and this could lead to fill up the memory.
This is happening on both 3.x and 2.x