Connections are leaked if pool is destroyed during initial connect

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Major - P3
    • 3.3.3
    • Affects Version/s: 3.3.2
    • Component/s: None
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      If a pool has an in-flight connection when its destroyed during its initial connect, the pool will destroy itself but neglect to destroy the connection (if it was successfully established).

              Assignee:
              Matt Broadstone
              Reporter:
              Matt Broadstone
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                Created:
                Updated:
                Resolved: