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Type:
Improvement
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Resolution: Fixed
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Priority:
Major - P3
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Affects Version/s: None
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Component/s: None
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None
The server selection loop is currently implemented as a rather complicated system of timers, calls to `selectServers` and listening for specific description changed events. This could all be replaced with something similar to the new connection pool's wait queue, greatly decreasing the complexity of this piece of code.