Implement a Bevy AssetReader

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    • Type: Improvement
    • Resolution: Unresolved
    • Priority: Minor - P4
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      1. What would you like to communicate to the user about this feature? 2. Would you like the user to see examples of the syntax and/or executable code and its output? 3. Which versions of the driver/connector does this apply to?
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      Bevy is a game engine that has a lot of momentum in the Rust community. Part of its API surface deals with loading assets (art, levels, etc.) from external sources; the core interface for this is AssetReader. A wide variety of third-party implementations of this exist for things like loading over HTTP, reading from various archive formats, etc. We could create a crate that does similar, with the backing store for assets being a MongoDB server.

            Assignee:
            Abraham Egnor
            Reporter:
            Abraham Egnor
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              Created:
              Updated: