Synchronize spill engine dropIdent with cleanShutdown

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Major - P3
    • 9.0.0-rc0, 8.3.8
    • Affects Version/s: None
    • Component/s: None
    • None
    • Storage Execution
    • Fully Compatible
    • ALL
    • v8.3
    • Storage Execution 2026-04-27, Storage Execution 2026-05-11, Storage Execution 2026-05-25, Storage Execution 2026-06-08
    • 200
    • None
    • None
    • None
    • None
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      Add synchronization primitives around `SpillWiredTigerKVEngine::cleanShutdown` and `SpillWiredTigerKVEngine::dropIdent` to prevent race conditions during shutdown when the spill table is under load.

            Assignee:
            Benjamin Pearce
            Reporter:
            Benjamin Pearce
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              Created:
              Updated:
              Resolved: