Remove all volatile storage types from server source code

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    • Type: Task
    • Resolution: Done
    • Priority: Major - P3
    • 3.5.2
    • Affects Version/s: None
    • Component/s: Internal Code
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    • Fully Compatible
    • Platforms 2017-01-23
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      As of C++11, volatile storage types very clearly exist only for memory mapped registers (device drivers), and do not have any special semantics for multithreaded code. As a result, we should remove all uses of volatile storage types. At the same time, we should adjust the flags we pass to MSVC to include /volatile:iso, to make its behavior consistent with the standard and to improve performance.

            Assignee:
            Mark Benvenuto
            Reporter:
            Andy Schwerin
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              Created:
              Updated:
              Resolved: