Details
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Task
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Resolution: Done
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Major - P3
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None
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None
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None
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Fully Compatible
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Platform 1 04/03/15
Description
To support loading third-party shared libraries across platforms, we need an abstraction to hide the platform differences.
class RuntimeSharedLibrary {
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public:
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RuntimeSharedLibrary(const char* path, const char* file);
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~RuntimeSharedLibrary();
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// Returns NULL if the symbol does not exist
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void* GetSymbol(const char* name);
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}
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