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Type: Task
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Resolution: Done
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Priority: Major - P3
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Affects Version/s: None
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Component/s: None
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Labels:None
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Fully Compatible
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Platform 1 04/03/15
To support loading third-party shared libraries across platforms, we need an abstraction to hide the platform differences.
class RuntimeSharedLibrary { public: RuntimeSharedLibrary(const char* path, const char* file); ~RuntimeSharedLibrary(); // Returns NULL if the symbol does not exist void* GetSymbol(const char* name); }