It should be possible to invoke the cache pruning algorithm in buildscripts by running a SCons target.
Ideally, we can also add SCons variables for the maximum cache size and the prune ratio.
This would let us make this an always build target.
It should be possible to invoke the cache pruning algorithm in buildscripts by running a SCons target.
Ideally, we can also add SCons variables for the maximum cache size and the prune ratio.
This would let us make this an always build target.