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Type: Bug
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Resolution: Fixed
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Priority: Major - P3
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Affects Version/s: None
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Component/s: Sharding
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Fully Compatible
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ALL
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v4.2, v4.0
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Sharding 2019-10-21, Sharding 2019-11-04
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19
Currently, it only waits for balancer round number to go up:
However, this is problematic because the balancer round also gets incremented every time the balancer skips (and does nothing). Instead, the condition should be "balancer in mode: full for more than 1 round".