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  1. Core Server
  2. SERVER-5395

_balancedLastTime not reset when we have no chunks to balance

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: Major - P3
    • Resolution: Fixed
    • Affects Version/s: None
    • Fix Version/s: 2.1.1
    • Component/s: Sharding
    • Labels:
      None
    • Operating System:
      ALL

      Description

      ... we should reset to 0 after :
      if ( candidateChunks.size() == 0 ) {

      in the balancer.cpp loop. This affects our balancing logic and delays.

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