local ping time on nodes can take time to reach steady state

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    • Type: Bug
    • Resolution: Done
    • Priority: Minor - P4
    • 2.2.0-rc1
    • Affects Version/s: 2.2.0-rc0
    • Component/s: Internal Client
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    • Fully Compatible
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    • None
    • 3
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      We use a moving average of 4 samples to update the ping time for the nodes, so the stored ping time can initially be much smaller than the actual ping time (by a quarter at worst) of the replica node.

              Assignee:
              Randolph Tan
              Reporter:
              Randolph Tan
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                Created:
                Updated:
                Resolved: